3/30/2024 0 Comments Coding games in scratch pdf![]() The Quizmaster awaits our input via the input box. In the context of our quiz game, the input box (see below) is one method of gathering user input. User input refers specifically to information that a user enters into a computer. (See if you can spot where they’re mentioned in the pseudocode above!)Īn input is a piece of information that is entered into a computer. There are a few new concepts that the quiz game introduces. Write your pseudocode before your actual code! Repeat steps 3-6 for as many questions as you like.If not correct, the quizmaster says, “I’m afraid that’s incorrect.If correct, the quizmaster says “Well done.If a question asks, “What’s the capital of Australia”, we need to check that the correct answer (Canberra) and the user’s answer are the exact same. Check to see that the user’s response equates to the correct answer.User input is stored in a variable called “answer”.User types their response into the input box.Quizmaster says “Hello!” and welcomes us to the quiz game.Start the program by clicking on the green flag.We can then translate this pseudocode into an actual computer language (in our case, Scratch) in order to build our digital solution. Pseudo c ode means that we use plain English to write our algorithm. Having questions with one-option answers will reduce the amount of errors that you’ll need to fix, as well as troubleshooting that you’ll need to do, later on! “What is the capital city of Brazil?” Answer: Brasilia.“What is the capital city of Australia?” Answer: Canberra.Here are some questions that you could use for a geography quiz: ![]() Our recommendation is that you choose questions with indisputable, one-option answers. Write a list of 5 questions and answers for your chosen topic. You only need 6 blocks to build the whole project! Let’s get stuck into it, shall we? What does the quiz game entail? A quick brainstorm sessionīefore we go to our computer, we need to start with pencil and paper to plan the content of our game. The overview of competencies for Digital Technologies in a Year 3-4 classroom.īefore we break down what’s involved in making a quiz game, let’s take a look at a sample of a quiz game that we made earlier.ĭifficult though it may seem, building a quiz game in Scratch is actually very simple. The framework for this project is very versatile, meaning that you can integrate it into any unit you like! Use it to make a quiz game about Australian Convict History, Ned Kelly or Biology and Living Things! Use variables as a method of data storage for user input (we’ll explain what this means in due time!).This project is great for teaching students how to: It’s a ton of fun to build, and it’s a great opportunity for students to get creative by writing their own questions and answers! A quiz game is a perfect digital solutions project for students in Years 3-4.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |